I've been learning zbrush. This is one of my first sculpts after I started to get the hang of things. Looks kinda like a young Col. Sanders or a hairier version of Patrick Stewart :p It's been fun learning the program. I can't wait to really dig in deep with it.
Saturday, February 15, 2014
We worked on a racer at my work 4 or 5 months ago. Earlier in development the game started out realistic. The game changed to a more cartoon style later on. I decided to do some nice renders in maya of one of the realistic style cars I worked on.
There are some more images on my website www.artofmattwood.allyou.net
Monday, January 20, 2014
This is a small part of a larger 3D project I have been working on the last few months. This is just to showcase the rocky cliff shader I made for the island part. I am happy with how it turned out. I did a combination of digital sculpting and painting for the normal maps and textures.
This is the shader network for the rocky cliff material. It is built using a layered shader. I feel like I've just scratched the surface with this stuff.
Monday, December 30, 2013
These were painted for my parents for christmas. The Sailboat image was painted for my Dad. He recently sold his boat. It was called the New Dawn. I have a lot of fond memories sailing with him and my brothers on the Great Salt Lake. I thought it would be a fun way to commemorate his boat and the good times we had. The beach painting was for my Mom. She loves the beach. When I visit her in California visiting the beach is something that we always do. I put the images on some coffee mugs and gave them to my parents as Christmas gifts. I enjoyed painting them quite a bit. Thanks for taking a look.
Thursday, August 15, 2013
This was a speedpaint I did for a speedpaintgroup on DA. It was the june challenge. I started it in June but didn't finish til yesterday. Haha, this summer has been really busy. All in all I think this took 2 to 3 hours.