Some sketching I did on my Lenovo tablet. Trying to get used to the tablet with painter. I used the 1 pixel pen brush and the oil pastel for the little painting in the second one.
Monday, November 24, 2014
Sunday, July 20, 2014
Floating Island Ruins
Here is some 3D! I worked on this awhile ago. I Thought I would get it posted up instead of it just sitting on my computer. I have been meaning to get it all textured up and looking polished. I just have the geometry to show right now so it's still a work in progress. Thanks for looking :)
Saturday, July 12, 2014
Wednesday, July 9, 2014
Monday, July 7, 2014
Sunday, July 6, 2014
Friday, July 4, 2014
Thursday, July 3, 2014
Saturday, May 17, 2014
Tuesday, February 25, 2014
Zbrush practice
I've been learning zbrush. This is one of my first sculpts after I started to get the hang of things. Looks kinda like a young Col. Sanders or a hairier version of Patrick Stewart :p It's been fun learning the program. I can't wait to really dig in deep with it.
Saturday, February 15, 2014
Porsche Carrera GT
We worked on a racer at my work 4 or 5 months ago. Earlier in development the game started out realistic. The game changed to a more cartoon style later on. I decided to do some nice renders in maya of one of the realistic style cars I worked on.
There are some more images on my website www.artofmattwood.allyou.net
Monday, January 20, 2014
3D Floating Island
This is a small part of a larger 3D project I have been working on the last few months. This is just to showcase the rocky cliff shader I made for the island part. I am happy with how it turned out. I did a combination of digital sculpting and painting for the normal maps and textures.
This is the shader network for the rocky cliff material. It is built using a layered shader. I feel like I've just scratched the surface with this stuff.
Subscribe to:
Posts (Atom)