This is a small part of a larger 3D project I have been working on the last few months. This is just to showcase the rocky cliff shader I made for the island part. I am happy with how it turned out. I did a combination of digital sculpting and painting for the normal maps and textures.
This is the shader network for the rocky cliff material. It is built using a layered shader. I feel like I've just scratched the surface with this stuff.
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